From notebook sketches to a rendered character, a turnaround sheet, separate armor pieces and 3D models, and a LENS sand yacht from hand sketch to a game-ready 3D model.


Pre-sketches and a final drawing, by hand.
Mirva renders the sketch as a finished character, true to the design.
A front, side and back view from the render.
Every element — helmet, gauntlets, chest plate, belt, sword — as its own image.
Each piece becomes a 3D object; the details are tweaked by hand in a 3D program.
Every piece Mirva separated from the finished design, each on its own and in the same materials, ready to become a 3D model of its own.
Helm
Shoulder pad
Upper arm armor
Elbow pad
Arm guard
Glove
Scarf
Chest armor
Hip armor
Belt
Sword
Scabbard
Upper leg armor
Knee pad
Lower leg armor
Shoe












Textured
Textured