From a simple 3D blockout to a painted isometric building — clean render, painterly pass, weathered and line-art versions — at the same angle.


A simple shape at the isometric camera angle, in Blender or any 3D tool.
Mirva renders the blockout as a finished building at the same angle.
Clean, painterly or line art — the same building in different treatments.
Other buildings for the world, at the same isometric angle.







